Characters that are portrayed in video games are usually
either the protagonist (main character) the one you control, enemy characters
that who usually get in your of achieving your goal and a non-playing/supporting
character are usually controlled by artificial intelligence (AI) and you can
use to your advantage when in need of help.
The main character or the player characters (group of main
characters) are usually playable and help you achieve the intended goal. The
main character aren't usually portrayed as real life people they can be objects
or physical parts such as racing cars and motorbikes. For example, in the
Burnout series you can choose from a range of racing cars and motorbikes for
racing or just free roaming. This aspect help make the game more diverse and
varied, displaying different game styles.
It’s important for the creator of the game to include
detailed game characters as they are crucial part of the game, they can
literally make or break the game. Creating a strong main character who usually
have an interesting back story or relatable story makes the gamer more immersed in the game, making it successful. Video games normally have more than one
main character. Video games offer a group of main characters to choose from as
each character or object have different features that are helpful in different
game modes and objective. Fighting are normally common in having a large range
of player characters, games like Street Fighter, Tekken and even racing games
such as Need for Speed.
Non-Playing Characters (NPC) are characters that are not
controlled by a player. The actions of the NPC are usually coded the game’s AI
or triggered by a certain action or dialogue within the game for the character
to appear and interact. They differ from enemy characters as their non-hostile
against the protagonist(s) of the game and usually helpful unless provoked for
example Pedestrians in Grand Theft Auto. The Boss or Boss battle of the game
usually appear at the climax at a particular level of the game, usually at the
end. The Bosses are much stronger than the more regular enemies and bigger in
size compared to the player’s character. This is to make the game more
challenging and dramatic, this is a crucial feature in any game that include
enemies and a goal to defeat the Final Boss.
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