Players Actions



There are two different types of player actions done in video games. First of all, there are the action that the player can do when controlling a character/object within the game, the movements are usually more advanced than just walking left and right, there are jumping, crouching, sprinting, punching, and kicking and so on. The other type, is how the character(s) are controlled via a game controller. For instance, if you analyse two different games such as Grand Theft Auto (GTA) and Super Mario, you will clearly notice the difference in movements and how you will apply certain actions. In Super Mario, the actions used are very basic, where the most advanced action is sprinting where two buttons have to be pressed down simultaneously. Whereas, in GTA you can fly, drive, swim, shoot and more within the game. This shows a development in Video Game character actions.


There are numerous ways in which the gamer can control the characters in the game. A few examples are; a gamepad, a joystick, a steering wheel and motion sensors. The gamepad can be connected to the video game console wired or wireless, it enables gamers to have easy control over the video game as multiple buttons can be pressed to perform different actions and movements. Motion Sensor in video games is a new take on how a video game can be controlled as they can control or perform actions with the use of their body movements, a device such as the “Kinect” used with the XBOX 360 and ONE consoles, has a inbuilt camera in the Kinect device which detect the players physical movements and translate them to inputs in the game.

1 comment:

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